Mark Cerny’s PlayStation 5 presentation detailed many key elements of Sony’s new console. It was also, frankly, a snoozefest for most of the people watching it. That’s not a huge surprise. Cerny is the project’s lead, not a personality or presenter, and the talk was originally scheduled for the now-postponed Game Developers Conference (GDC) 2020. It was a deep dive, not a flashy marketing presentation (though Sony could’ve done more to make that clear).
Still, the presentation’s focus was a surprise. You might have expected it to linger on the CPU and GPU, two key components most gamers associate with performance. Instead, Cerny went deepest on the console’s custom storage solution and audio engine, which only Sony’s PlayStation 5 will have.