How tariffs could change the way Americans buy video games | Fast Company

In a time where tariff price hikes are invading seemingly every element of life, diving into a video game could offer a welcome reprieve, both spiritually and fiscally. Digital video games do not require materials, shipping, or manufacturing costs, allowing them to cross borders without incurring extra fees. And the video game industry has been shifting to digital long before Trump’s so-called Liberation Day.

“In terms of software, PC gaming is now overwhelmingly digital, and physical versions are largely obsolete,” says Manu Rosier, market intelligence director at Newzoo. “We do not expect tariffs to significantly impact the price of video game software.”

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Dropbox Slashes Its Price as the Cost of a Gigabyte Nears Zero | WIRED

When I talk to folks at Dropbox, they’re eager to tell me about how different people are using its file-sharing service: the musician, the photographer, the professor, the startup founder. They like to talk about new features, like password-protected links and the remote wipe tool that lets you remove files from a lost computer.

But what they save for the end of our meeting, almost like an afterthought, are the two numbers that traditionally meant the most for a data storage service: how many gigabytes you can store, and at what price.

As it turns out, these numbers look at lot better than they used to. On Wednesday, the company slashed the price of a gigabyte by 90 percent on Dropbox Pro, the paid version of its signature consumer product. Up until now, users paid $9.99 per month to store up to 100 gigabytes of data. Now, for that same price, they can store one terabyte.

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